Course Description
Fundamentals of the OpenGL API. 2D and 3D transformations, perspective and orthographic projection, and the mathematical foundations that underlie these concepts. Geometric primitives, clipping, depth buffering, scan conversion, and rasterization. Lighting, shadows, and texture mapping. Curves and surfaces.
DE Fee
Engineering Online GRAD
DE Program
MS E
Fall 2026
Instructors
Meeting Patterns
Classes Start:
August 17, 2026
Classes End:
December 1, 2026
Distance Education:
Yes
Class Days:
[TBA]
Course Information
Class Type:
Lecture
Credits:
3.00
Restrictions:
Prerequisite: CSC Majors Restriction: Engineering Online Students Only